Tuesday, 27 September 2011

3. Design: Treatment

The writer of the story, a woman in her 40's, sits alone at her desk. She begins to write on the page in her gold notebook. She continues to write in the book as the camera fades to a shot of her perspective of the book- the viewer can see what she has written.
  • These shots are panning or still, use fades to have a smooth beginning, calm feeling.
Fades to shot of young teenage girl in her fantasy world. The setting has changed to a park; the girl sits up, also alone and looks around her surroundings in a panning shot. She listens to the birds and the wind that surround her- these noises are to be heightened in editing.
  •  The noise in these scenes is contrasting to the beginning, which has a softer music playing.
She begins to explore the park, finding and looking in the gold notebook. She becomes frustrated as she sees only blank pages. The book is discarded. The girl then walks to a tree, touching the bark and is interrupted from her innocent exploration of the park by what she thinks is someone chasing her. She screams, beginning to run from the source of her terror.
  • Shot from the POV of the violator- hand-held camera following the girl down the path to the bridge. These jerky movements and use of heightened audio and cuts help to increase the tension and for the audience to sense the girl's fear. 
She is left alone. She walks away, spotting a necklace hanging from a willow branch. She picks it up and tries to remember what significance it holds for her.The necklace is thrown into the water in frustration. The young girl begins to walk away briskly, but gets distracted by another object- a dried rose. She picks it up, once again wondering where it has come from and what it means for her. Becoming increasing frightened she runs to hide by a tree, ultimately walking away from the park and the cause of her distress.

Style:

  • Close Ups and Extreme Close Ups in order to see emotion crucial to the story, to heighten tension and anticipation. 
  • High Angles down at the girl's feet and the water, the necklace to show importance and dominance,focus on the object. 
  • Use of the hand-held camera in the chase scene to make it realistic, increase tension once again and to show fear from the girl, the jagged contrast to the first shots to show the danger in the fantasy world. 
  • Audio will be heightened on some clips- sound of birds, ducks and wind, rustling of leaves to show the natural side of the park. Also, to hear the scream of the girl and the person chasing her- muffled noise of chase, action. 
  • Long shots to establish the setting. 
  • Change the hue, saturation, contrast and brightness on different clips to have a different mood- ie change in hue and saturation to show the dreamy fantasy setting, increase in contrast and decrease of brightness to increase shadow and make the scenes ominous and threatening. 
  • Change the speed of some of the clips- the writing ones to show time moving, the story being written.
  • Clothing for the girl- Dark- light grey top, black and pink lace top and jeans to show that she is normal, wearing dark clothing yet it is still girly, hint at innocence and naivety.
  • Not showing the woman's face to focus on the story being written and the ambiguity gives a sense of mystery.
Scene Breakdown:
  1. House, My room. Inside scene- woman writing story in notebook
  2. Jelly Park-outside scene. Inside the story- Girl sits, explores the park, finds book- can't remember the content.
  3. Park- Is chased through the trees- consequently finds necklace, rose. 
  4. Park- She becomes distressed by her surroundings, begins to walk from the park.
Storyboard: Handed in on paper.

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